By Christopher J. Ferguson
Source: Read full article at Quillette
Even before its April 2019 release, the eleventh installment of the popular fighting game Mortal Kombat was generating waves for its presentation of female characters. But the grumblings are not what one might expect. After years of being criticized for sexualizing female characters, Mortal Kombat is now under fire from fans—including women—for not allowing the female characters to be sexy enough. Did Mortal Kombat’s developer overshoot the mark? Or are we beginning to see a reassessment of concerns that sexualized games are responsible for sexist attitudes toward women—an argument that increasingly became a mantra of progressive games criticism?
Historically, games have catered to male audiences, even as increasing numbers of women and girls have joined the ranks of gamers. Given the rapidly changing gamer demographic, it was perhaps inevitable that games would eventually come in for criticism for under-representing playable female characters, and for presenting them as hyper-sexualized images when they were available.
Much of this criticism was deserved, particularly the lack of alternative options featuring strong, less-sexualized playable characters. Indeed, I…